FISH SHOOTING SOURCE + ART

Fishing Game Source Code and Art

A visual, evidence-based overview of the repository’s Cocos2d-x Lua client modules, C and Android NDK files, arcade fish-shooting gameplay, UI systems, and product screenshots.

fishing game source code · arcade fishing game · fish shooting game · Cocos2d-x Lua · fishing game art assets

11 repository screenshotsLua + C verified file types3 languages independent pages

PRODUCT SCOPE

Product features and gameplay

The scope below comes from visible repository files and screenshots, helping developers evaluate the project before integration.

01

Arcade fish shooting

Battle interfaces show fish waves, bosses, cannon upgrades, projectiles, items, and reward feedback.

02

Mini-games and scenes

Repository documentation lists Bullet Treasure, Jade Field, Three Kingdoms, and pet-themed gameplay.

03

Social and utility modules

Public modules cover login, friends/chat, settings, gift exchange, data, and protocol definitions.

04

Art and UI reference

Eleven repository screenshots show scenes, HUDs, fish, cannons, rewards, and effects.

REPOSITORY EVIDENCE

Code and technology evidence

Cocos2d-x Lua evidenceLua UI modules call `cc` APIs and load CSB interface files.
Client modulesLogin, friend/chat, settings, gift exchange, database, and protocol modules.
Native Android code`Android.mk` builds C sources for bspatch and bzip2 related native utilities.
Repository scopePublic files and screenshots are documented as an evaluation reference; inspect the repository before integration.

FAQ

Evaluation notes

Is this guaranteed to build as a complete product?

This page documents visible Lua, C, Android.mk, module files, and screenshots. Verify dependencies and repository completeness before building.

Why is Cocos2d-x included?

Public Lua files call `cc` APIs and create interfaces from CSB files, providing repository-level evidence.

Does it include art resources?

The repository contains eleven product screenshots and its README describes original art and multiple scenes. Verify the exact asset scope in the files.